1 | Anchor Object The Anchor object represents an HTML a element (a hyperlink). For each instance of an HTML <a> tag in a document, an Anchor object is created. An anchor can be used in two ways: - To create a link to another document by using the href attribute
- To create a bookmark inside a document, by using the name attribute
All Anchor objects in a document can be found in the Document object's anchors array. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the link loses focus | 2 | 3 | | onFocus | Executes some code when the link gets focus | 2 | 3 | | |
2 | Area Object The Area object defines an area of an image-map. An image-map is an image with clickable regions. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onClick | Executes some code when a Click event occurs | 3 | 4 | | onDblClick | Executes some code when a Doubleclick event occurs | 3 | 4 | | onMouseOut | Executes some code when a Mouseout event occurs | 3 | 4 | | onMouseOver | Executes some code when a Mouseover event occurs | 3 | 4 | | |
3 | Button Object The button object represents a push button on an HTML form. For each instance of an HTML <input type="button"> tag on an HTML form, a Button object is created. The Button objects are stored in the elements array of the corresponding form. You can access a Button object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the button loses focus | 2 | 3 | | onClick | Executes some code when the button is clicked | 2 | 3 | | onFocus | Executes some code when the button gets focus | 2 | 3 | | onMouseDown | Executes some code when a mouse button is pressed | 4 | 4 | | onMouseUp | Executes some code when a mouse button is released | 4 | 4 | | |
4 | Checkbox Object The Checkbox object represents a checkbox on an HTML form. For each instance of an HTML <input type="checkbox"> tag on an HTML form, a Checkbox object is created. All Checkbox objects are stored in the elements array of the corresponding form. You can access a Checkbox object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the checkbox loses focus | 2 | 3 | | onClick | Executes some code when the checkbox is clicked | 2 | 3 | | onFocus | Executes some code when the checkbox gets focus | 2 | 3 | | onMouseDown | Executes some code when a mouse button is pressed | 4 | 4 | | onMouseUp | Executes some code when a mouse button is released | 4 | 4 | | |
5 | Document Object The Document object is used to access all elements in a page. Events Syntax: document.event_name="someJavaScriptCode" Event | Description | NN | IE | W3C | onClick | Executes some code when a Click event occurs | 6 | 5 | | onDblClick | Executes some code when a Doubleclick event occurs | 6 | 5 | | onFocus | Executes some code when a Focus event occurs | 6 | 5 | | onKeyDown | Executes some code when a Keydown event occurs | 6 | 5 | | onKeyPress | Executes some code when a Keypress event occurs | 6 | 5 | | onKeyUp | Executes some code when a Keyup event occurs | 6 | 5 | | onMouseDown | Executes some code when a Mousedown event occurs | 6 | 5 | | onMouseMove | Executes some code when a Mousemove event occurs | 6 | 5 | | onMouseOut | Executes some code when a Mouseout event occurs | 6 | 5 | | onMouseOver | Executes some code when a Mouseover event occurs | 6 | 5 | | onMouseUp | Executes some code when a Mouseup event occurs | 6 | 5 | | onResize | Executes some code when a Resize event occurs | 6 | 5 | | |
6 | FileUpload Object For each instance of an HTML <input type="file"> tag on a form, a FileUpload object is created. All FileUpload objects are stored in the elements array of the corresponding form. You can access a FileUpload object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | NN | IE | W3C | onBlur | Executes some code when the FileUpload object loses focus | 3 | 4 | | onClick | Executes some code when the FileUpload object gets a mouse click | 3 | 4 | | onFocus | Executes some code when the FileUpload object gets focus | 3 | 4 | | onSelectStart | Executes some code when the FileUpload object gets selected | | 4 | | |
7 | Form Object Forms are used to prompt users for input. We may use form elements such as text fields, radio buttons, checkboxes and selection lists. The input data is normally posted to a server for processing. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onReset | Executes some code when a Reset event occurs | 3 | 4 | | onSubmit | Executes some code when a Submit event occurs | 2 | 3 | | |
8 | Frame Object The Frame object represents an HTML frame. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the frame loses focus | | 5 | No | onFocus | Executes some code when the frame gets focus | | 5 | No | |
9 | Frameset Object The Frameset object represents an HTML frameset. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the frameset loses focus | | 5 | No | onFocus | Executes some code when the frameset gets focus | | 5 | No | |
10 | IFrame Object The IFrame object represents an HTML inline-frame. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the iframe loses focus | | 5 | No | onFocus | Executes some code when the iframe gets focus | | 5 | No | |
11 | Image Object The Image object represents an HTML img element. For each instance of an HTML <img> tag in a document, an Image object is created. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onAbort | Executes some code when a user aborts the download of an image | 3 | 4 | | onBlur | Executes some code when the image loses focus | | 4 | | onClick | Executes some code when a user clicks on the image | | 4 | | onError | Executes some code when an Error occurs | 3 | 4 | | onFocus | Executes some code when the image gets focus | | 4 | | onLoad | Executes some code when the image loads | 3 | 4 | | |
12 | Link Object The Link object represents the HTML link element. The link element can only be used within the <head> tag. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onLoad | Executes some code after the browser loads the link object | 2 | 4 | | |
13 | Password Object For each instance of an HTML <input type="password"> tag on a form, a Password object is created. All Password objects are stored in the elements array of the corresponding form. You can access a Password object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the password field loses focus | 2 | 4 | | onClick | Executes some code when the user clicks in the password field | | 4 | | onFocus | Executes some code when the password field gets focus | 2 | 3.02 | | onKeyDown | Executes some code when a key is pressed down in the password field | 4 | 4 | | onKeyPress | Executes some code when an alphanumeric key is pressed in the password field | 4 | 4 | | onKeyUp | Executes some code when a key is released in the password field | 4 | 4 | | onSelectStart | Executes some code when some text in the password field is selected | | 4 | | |
14 | Radio Object For each instance of an HTML <input type="radio"> tag on a form, a Radio object is created. All Radio objects are stored in the elements array of the corresponding form. You can access a Radio object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the radio button loses focus | 2 | 4 | | onClick | Executes some code when the user clicks on the radio button | | 4 | | onFocus | Executes some code when the radio button gets focus | 2 | 3.02 | | onSelectStart | Executes some code when the radio button is selected | | 4 | | |
15 | Reset Object For each instance of an HTML <input type="reset"> tag on a form, a Reset object is created. All Reset objects are stored in the elements array of the corresponding form. You can access a Reset object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the reset button loses focus | 2 | 4 | | onClick | Executes some code when the user clicks on the reset button | | 4 | | onFocus | Executes some code when the reset button gets focus | 2 | 3.02 | | onSelectStart | Executes some code when the reset button is selected | | 4 | | |
16 | Select Object For each instance of an HTML <select> tag on a form, a Select object is created. All Select objects are stored in the elements array of the corresponding form. You can access a Select object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the dropdown list loses focus | 2 | 3.02 | | onChange | Executes some code when the dropdown list loses focus and its value has altered | 2 | 3.02 | | onClick | Executes some code when the user clicks the left mouse button in the dropdown list | | 4 | | onFocus | Executes some code when the dropdown list gets focus | 2 | 4 | | |
17 | Submit Object For each instance of an HTML <input type="submit"> tag on a form, a Submit object is created. All Submit objects are stored in the elements array of the corresponding form. You can access a Submit object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the submit button loses focus | | 4 | | onClick | Executes some code when the user clicks on the submit button | 2 | 4 | | onFocus | Executes some code when the submit button gets focus | | 3.02 | | onSelectStart | Executes some code when the submit button is selected | 4 | 4 | | |
18 | Table Object The Table object represents an HTML table element. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the table loses focus | | 4 | | onClick | Executes some code when the user clicks on the table | | 4 | | onFocus | Executes some code when the table gets focus | | 4 | | onSelectStart | Executes some code when the table is selected | | 4 | | |
19 | TableData Object The TableData object represents an HTML td element. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the table cell loses focus | | 4 | | onClick | Executes some code when the user clicks on the table cell | | 4 | | onFocus | Executes some code when the table cell gets focus | | 4 | | onSelectStart | Executes some code when the table cell is selected | | 4 | | |
20 | TableHeader Object The TableHeader object represents an HTML th element. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the table header cell loses focus | | 5 | | onClick | Executes some code when the user clicks on the table header cell | | 4 | | onFocus | Executes some code when the table header cell gets focus | | 5 | | onSelectStart | Executes some code when the table header cell is selected | | 4 | | |
21 | TableRow Object The TableRow object represents an HTML tr element. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the table row loses focus | | 4 | | onClick | Executes some code when the user clicks on the table row | | 4 | | onFocus | Executes some code when the table row gets focus | | 4 | | onSelectStart | Executes some code when the table row is selected | | 4 | | |
22 | Text Object For each instance of an HTML <input type="text"> tag on a form, a Text object is created. All Text objects are stored in the elements array of the corresponding form. You can access a Text object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the text field loses focus | 2 | 4 | | onChange | Executes some code when the text field loses focus and its value has altered | 2 | 3.02 | | onClick | Executes some code when the user clicks the left mouse button in the text field | | 4 | | onFocus | Executes some code when the text field gets focus | 2 | 3.02 | | onKeyDown | Executes some code when a key is pressed in the text field | 4 | 4 | | onKeyPress | Executes some code when an alphanumeric key is pressed in the text field | 4 | 4 | | onKeyUp | Executes some code when a key is released in the text field | 4 | 4 | | onSelect | Executes some code when the current selection is changed in the text field | 2 | 3.02 | | onSelectStart | Executes some code when some text in the text field is selected | | 4 | | |
23 | Textarea Object For each instance of an HTML <textarea> tag on a form, a Textarea object is created. All Textarea objects are stored in the elements array of the corresponding form. You can access a Textarea object by indexing this array - either by number (0 represents the first element in a form) or by using the value of the name attribute. Events Syntax: object.event_name="someJavaScriptCode" Event | Description | N | IE | W3C | onBlur | Executes some code when the textarea loses focus | 2 | 3.02 | | onChange | Executes some code when the textarea loses focus and its value has altered | 2 | 3.02 | | onClick | Executes some code when the user clicks the left mouse button in the textarea | | 4 | | onFocus | Executes some code when the textarea gets focus | 2 | 3.02 | | onKeyDown | Executes some code when a key is pressed down in the textarea | 4 | | | onKeyPress | Executes some code when a key is pressed in the textarea | 4 | | | onKeyUp | Executes some code when a key is released in the textarea | 4 | | | onSelect | Executes some code when some text in the textarea is selected | 2 | | | |
24 | Window Object The Window object corresponds to the browser window. A Window object is created automatically with every instance of a <body> or <frameset> tag. Events Syntax: window.event_name="someJavaScriptCode" Event | Description | N | IE | onBlur | Executes some code when a Blur event occurs | 3 | | onError | Executes some code when an Error event occurs | 3 | | onFocus | Executes some code when a Focus event occurs | 3 | | onLoad | Executes some code when an Load event occurs | 2 | | onResize | Executes some code when a Resize event occurs | 4 | | onUnload | Executes some code when an Unload event occurs | 2 | | |
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